package com.rover022.webgame {
 
	import com.rover022.webgame.view.game.GamePanel;
 
	import org.aswing.AsWingManager;
	import flash.display.Sprite;

	/**
	 * @author chenbin01
	 */
	public class Testunit extends Sprite {
		public function Testunit() {
			AsWingManager.initAsStandard(this);
			
			test1();
		}

		private function test1() : void {
			var s:GamePanel= new GamePanel();
			s.show();
		
		}
	}
}
